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I could use a hint on how to get past the 3rd level where you fall straight into a pit and can’t jump around the ledge. If it’s a puzzle, I’m stumped lol.

I like your approach on the theme, definitely feels like it drives the design of everything. It’s not amazing aesthetically but it’s not bad or jarring, which is fine by me. I’ll take an ugly fun game over a pretty but bad one personally. Definitely interested to see more if you end up making more levels!

yes the third level was meant to teach the player they can stick to the ceiling, however in making it I forgot to make a level that teaches that in a more approachable way

Interesting. I could stick to the ceiling that was directly above me, but not the one that was higher up and to the right. I assumed it was just an oversight like how you can climb walls by mashing jump.

it was originally a glitch but I thought it was fun so I kept it in, you can use it to get effectively another jump, I should have swapped the third obstacle in that level with that one it was just a long stretch that forced you to  stick to the ceiling for an extended period of time. but yeah that was intended to help you get an extra height